Episode 52: Historical End Bosses

Published: Aug. 19, 2013, 9:47 p.m.

b"On this, our beer-soaked one year anniversary, we talk in detail about Resident Evil 6's problematic design, our inability to create and host a livestream, Oakland baseball, and the ups and downs of The Last of Us as a storytelling medium. We also talk about some Paradox games. We always talk about Paradox games."