Ever wonder what makes a game bad?
\nCan those games still be fun?
\nMatt and I determine a quick criteria.
\n1. Controls
\n2. Design
\n3. Mechanics
\nThen we go at it over UNDENIABLE classics like Blasto. And other games he mentioned that don't really matter because Blasto had Phil Hartman.
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\nOk I'll tell the truth. I just now watched game play from Blasto and I'll be honest... it's pretty awful. Anyway, let us know what you guys think are some terrible games!
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\nShine on Doods!