Mark Mangini and Theo Green dive into the intricate layers of building the sound for Dune and how they helped create a science-fiction universe grounded in reality\u2026\n\nIn this episode, we talk about\u2026\n\nGetting the Blade Runner band back together\xa0\n\nWhat it was like experiencing sand dunes for the first time\xa0\xa0\n\nRunning reconnaissance for sound team members and resources\n\nThe multiple layers of editing production sound and actors\u2019 dialogue\xa0\n\nCreating the structure of language and sound palette for Dune\xa0\n\nThe process of building the ancestral skill of the Bene Gesserit voice\xa0\n\nBeauty of discovery and finding balances for clouds of voices\xa0\n\nDocumentary realism and a universe that we acoustically recognize\xa0\n\nCreating 3200 bespoke sounds to achieve analog reality\n\nThematic approach to universe building and communication\xa0\n\nHow worm vocalizations were born and developed\xa0\xa0\n\n\nLinks to Resources:\xa0\nPrevious Mark Mangini Episode: https://megaphone.link/NNLLC2924908228\nEpisode with Greig Fraser and Joe Walker (dp and editor of Dune) https://megaphone.link/BLU5444028269\n\nFind No Film School everywhere:\nOn the Web\nhttps://nofilmschool.com/\n\xa0\nFacebook\xa0\nhttps://www.facebook.com/nofilmschool\n\xa0\nTwitter\xa0\nhttps://twitter.com/nofilmschool\n\xa0\nYouTube\xa0\nhttps://www.youtube.com/user/nofilmschool\xa0\nInstagram\nhttps://www.instagram.com/nofilmschool\n\xa0\nGet your questions answered on the podcast by emailing editor@nofilmschool.com!\nLearn more about your ad choices. Visit megaphone.fm/adchoices