Immersion is a tricky element of tabletop RPGs. In order to achieve it, a GM must first design a good scenario. In this episode, Tom, special guest Caleb and I discuss how we design adventures and other related topics. The effects of a game system on immersion and how to deal with players that lose immersion in a game. Tom also has a letter and of course shout outs and anecdotes.
\nShout outs
\n
\n* RPPR Community AP Podcast: If the main RPPR AP podcast isn’t enough…
\n* Elephant Men Vol 1: A sci fi noir comic series of mutated soldiers
\n* Amnesia Dark Descent: A creepy Lovecraftian horror video game.
\n* Custom dice from Ean Moody: Get awesome skull dice!
\n* Lucid Chart: Flow chart program
\n* The Brain: 80s horror film about an evil man eating brain
\n* Theories of International Politics and Zombies: Zombies are serious business
\n* Videodrome: ALL HAIL THE NEW FLESH
\n* Rebuild: A Flash Zombie post apocalyptic RTS
\n* Andrew Vachss: Incredible crime novelist and inspiration for Andrew’s Fortune
\n* Teatro Grottesco: An anthology of Thomas Ligotti short stories.
\n
\nPodcast Promo: Redline Theatre – radio theater podcast
\nOther podcasts (I couldn’t find promos to play from you guys): Zero Fortitude, Drunk and Ugly and Booster Pack
\nSong: Immersed by Allison Crowe