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\nSynopsis: Labyrinths and mazes may seem similar but they diverge in one important aspect. A labyrinth has only one path to its goal (linear) while a maze features multiple paths to multiple destinations (nonlinear). Bill and I talk about designing linear and nonlinear scenarios and their place in creating great campaigns. We also have shout outs and anecdotes!
\nShout Outs
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\n* The Labyrinth in Culture and Society:A fascinating examination of the trope from ancient to modern times.
\n* Retronauts podcast: Old school vidya games covered in detail.
\n* Ultimate Beastmaster: Why do I find this dumb show so entertaining?
\n* I Only Listen to the Mountain Goats: More than you could ever imagine about the band and their songs.
\n* Killing Floor 2: Now with chicken suit. All is complete.
\n* Node Based Scenario Design: Good blog article on the episode’s topic.
\n* Night in the Woods: Fun indie video game about living in a small town.
\n* Chillhop Music: A lofi hip hop record label. I dig it!
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\nSong: Old Haunts by 2 Mello