Game Designer Workshop Episode 6: Playtesters Progress

Published: Nov. 2, 2014, 5:51 a.m.

It’s been a while since we’ve done a proper episode of Game Designer’s Workshop, so Caleb and I decided to bring you guys back up to date. We’re still playtesting Red Markets and Ruin. We talk about the pains, progress, and lessons we have learned so far. It’s a lively discussion so if you want to geek out about RPG game design, this is the podcast for you.
\nMusic: Sand x Slow by Admiral of the Red